List of TempModifiers

A list of all default TempModifiers and their functions

cold_sweat:blocks Detects nearby blocks and determines how they affect the player's temperature. See Block Temperature for more info.

cold_sweat:biomes Handles the temperature of nearby biomes, taking into account altitude, time of day, and humidity, and applies it to the player. Does not handle cave biomes.

cold_sweat:elevation Handles temperature changes according to the player's elevation in the world. By default, it is cold high above the ground and heats up near bedrock.

cold_sweat:cave_biomes Handles the temperature of cave biomes around the player underground.

cold_sweat:armor Handles armor insulation.

cold_sweat:mount Handles insulation granted by the player's currently mounted entity.

cold_sweat:waterskin Handles the change in temperature applied by the Waterskin item.

cold_sweat:soulspring_lamp Handles the cooling effect applied by the Soulspring Lamp item.

cold_sweat:water Handles the cooling effect of water and rain, as well as the dripping particles when the player is wet.

cold_sweat:warming Handles the temperature increase provided by the Warmth effect.

cold_sweat:cooling Handles the temperature decrease provided by the Frigidness effect.

cold_sweat:food Handles temperature changes applied by eating configured food items.

cold_sweat:soul_sprout (extension of cold_sweat:food) Handles the effect of eating a Soul Sprout specifically. Spawns soul particles around the player while it is active.

cold_sweat:freezing Handles the chilling effect of the entity standing in powder snow.

cold_sweat:on_fire Handles the heating effect of the entity being on fire.

cold_sweat:inventory_items Handles temperature changes applied by items in an entity's inventory.

cold_sweat:entities Handles the effect of nearby temperature-emitting entities.

cold_sweat:acclimation Changes the player's minimum and maximum habitable temperatures according to the acclimation mechanic.

cold_sweat:climate Encompasses all calculations for world temperature that are performed for non-player entities with temperature enabled.

The following TempModifiers are available only if their respective mods are loaded. They are supplied by the Cold Sweat mod for compatibility.

sereneseasons:season Handles the temperature of the current season if Serene Seasons is installed.

armorunder:lining Handles temperature effects from special liner items in Armor Underwear.

weather2:storm Handles temperature changes caused by weather and storm systems from Weather, Storms, & Tornadoes.

curios:curios Handles the temperature effects of any equipped Curios.

valkyrienskies:ship_blocks (extension of cold_sweat:blocks) Handles the temperature of nearby blocks that are part of a Valkyrien Skies ship.

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